CD duplication, or is it replication? Just because you have that master disc in hand and you’re ready to make copies, doesn’t mean the hard part is over. There are A LOT of decisions still to be made. Some decisions are based on budget, a few are dictated by time restraints, while still others will be rooted in logistics and distribution limitations. Will you be setting up your own art or hiring a graphic designer? Does that stuff really matter? Look, managing a disc project can be a little overwhelming. Even if it’s not your first time, each project has its own set of variables and potential complications.
It kind of makes you wish you had a friend in the business that could talk to you over lunch in words you understood. A friend who could answer your questions without talking down to you or making you feel like a hapless rookie. If only you had someone who would take the time to explain to you WHY one option was a better fit than another, it would be a game changer. You don’t have to feel alone.
Whether you’re looking for a BFF in the disc world or just some really solid advice, we hope you’ll choose to follow us. We’re going to take the time to discuss, in depth, topics like packaging options, building your brand and designing a professional looking disc. We want to show you how to set up your art and what common design fails to avoid. Budget isn’t everything, and we’re going to show you how to work within yours. This is just a taste, follow us for some quick snacks of information and some hearty meals of discussion. You’re not in this alone - you’re in Good Company.
I'm Donna Palmer and I've been helping clients manage their optical disc projects and meeting their deadlines for some time now. In fact, CD-Lab has been in the optical disc business for 17 years. A graphic designer by trade, I know all the tricks and shortcuts and can demistify the design process. I love expanding the knowledge of my clients and learn from every project we do. This is a place to share some of that insight with you. Please join me.